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Torchlight 2 mod limit
Torchlight 2 mod limit





torchlight 2 mod limit

We need to be able to graphically create a flow chart with operators between events.Ĭonversation option 1, conversation option 2, conversation option 3, operator test inventory item 011: conversation option 4Īn easy way to check our subroutines and triggers. Even conversations with NPCs should be based on a trigger system.Įxample: (asset 076: on player interaction, do subroutine "conversation 013") or (on player interaction, condition inventory "item 023" and "skill 011", do subroutine "conversation 013")Īfter a trigger condition has been met and a specific subroutine has been called, we need a clear and easy way to manage, edit, view, and understand the subroutine. An animation editor for people to share animations and a rigging tool to attach the assets to these animations.Įasy and clear triggers that can be set up in the world map with a large pool of conditions to chose from. Perhaps cloth and hair rendering and materials is a bit much to ask for, but we at least need a way to attach animations to models. The painting tool should have a controllable randomizer for size and density, and a controllable density (as a minimum). Include a way to change the assets and doodads, and to paint with them. (including models, animations, music and sound effects) Have an online database of assets, user ratings, and an easy way to include them in the projects. For this editor to be the best that it can be you need to include:







Torchlight 2 mod limit